isochrone: (Default)
• elιzaвeтн • ([personal profile] isochrone) wrote in [personal profile] enablemeplz 2016-12-03 03:48 am (UTC)

No problem!

Right now the main political tension in the city is that the native people are transitioning from effectively an oligarchy, and trying for a democracy. They've begun to form a governing body, of which player characters are encouraged to get involved with. However the changeover process is contentious, and and there are a few factions of the natives with vastly different ideas of how to proceed with the Foreigners, resulting in an uneasy peace that has the potential to flip rapidly depending on player involvement.

In addition, there are foreign politics to consider, with eight additional continents that are visited as part of the metaplot. These range in positive relations with some countries, all the way to negative enough that they invaded, killed a bunch of people, and swore they'd be back. Best of all, these kind of interactions (both local and international) are 100% impactful by player characters, in fact one of the previous landfalls, a single character stealing from their host city was enough to flip the city's status from positive to neutral.

Basically, players are encouraged to involve their characters as much or as little within this aspect of the metaplot as they want (and frankly, we'd love to have a few more politically-minded characters to keep things from imploding).

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