We're on the slower side that occasionally gets up to medium. We're a fairly log-heavy comm, in that most of us do catch-all logs for the month, so it looks like not a lot of new posts, but the catch-alls get new comment threads all the time. If you'er not familiar with the style, our catch-all logs generally look something like this, with a mix of closed and open starters, and usually get added to throughout the month.
Network posts, I'd say we average maybe 2-5 a week, depending on what's going on with events. TS is a game you can definitely step away from for a couple days and not miss a ton, imo.
ICly, characters can get involved as fast as they want to show initiative in doing so! OOCly, we tend to love on new players pretty soundly since we're a small game. Our last new character to join has 200+ replies to their intro network post.
(And since the previous comment asked, we actually have a new Test Drive that went up last week, right here :)
no subject
We're on the slower side that occasionally gets up to medium. We're a fairly log-heavy comm, in that most of us do catch-all logs for the month, so it looks like not a lot of new posts, but the catch-alls get new comment threads all the time. If you'er not familiar with the style, our catch-all logs generally look something like this, with a mix of closed and open starters, and usually get added to throughout the month.
Network posts, I'd say we average maybe 2-5 a week, depending on what's going on with events. TS is a game you can definitely step away from for a couple days and not miss a ton, imo.
ICly, characters can get involved as fast as they want to show initiative in doing so! OOCly, we tend to love on new players pretty soundly since we're a small game. Our last new character to join has 200+ replies to their intro network post.
(And since the previous comment asked, we actually have a new Test Drive that went up last week, right here :)