stickbow: http://brutato.tumblr.com/post/163258653068/ (I'm gonna take all they got)
Rakan || The Charmer ([personal profile] stickbow) wrote in [personal profile] enablemeplz 2023-10-19 08:58 am (UTC)

Seeking GENSHIN IMPACT @ THE CITY

[game]: The City
[who I play]: Rakan - League of Legends
[wanted]: Arataki Itto - Genshin Impact
[current cast] Alhaitham, Chongyun, Cyno, Hu Tao, Kaveh, Tighnari, and Xingqiu

[why]:
I'm craving for these two to be absolute besties. Rakan and Itto's egos match well, they're both EXTREMELY outgoing and can find ways to make any situation a whole lotta fun. They both get along GREAT with everyone around them(even if they're the only one to think they're getting along), they would be excellent companions/partners on the battlefield. Both of them love sweets, find ways to get into SO much trouble on accident. The list could really go on.

I feel like Itto would have the energy to roll with Rakan's constant jumping around of topics and be unafraid to just pull him back to a previous topic because it was of more interest to him. Meanwhile, Rakan would totally be ride or die with Itto and take the fall with Itto when he covered for someone else--OR just be a distraction so everyone can make a getaway! He's a great distraction. But even if they were busted together, they'd be having a great time in the cell waiting for bail.

Rakan's also super good with his emotions and a confident person, and I think they'd both be comfortable around eachother on an emotional level as well, so I think the two could also develop a very good, overall, close bond. They'd be horrible mischievous influences for eachother, but both of them have very good hearts at their core and I just crave it.

[game info]:
"The City is a pan-fandom game taking place in an empty, idyllic utopian city that most certainly wants what's best for its residents. By all appearances, the setting is a small- to medium-sized American city in the late 2000s, with all the trappings and technology that implies. The game incorporates themes of liminal spaces, slice-of-life survival, and mild spookiness (but nearly nothing that can't be avoided).

The city is welcoming to almost all, no invitation needed. The city is only looking for the right people to make this place their new home, after all. Characters will have to work together (or separately!) to uncover the mysteries of their surroundings—what is this place? What does it want from them? And what happened to those who came before?
"

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