thelostmods: (Default)
The Lost Mods ([personal profile] thelostmods) wrote in [personal profile] enablemeplz 2017-03-25 10:06 pm (UTC)

WE THE LOST



RULESFAQTAKENAPPEVENTSMAPPLOTSITE

Waking up somewhere new isn't that surprising anymore, is it?
Not when you're the Lost.
You've awakened in new worlds,
battled monsters,
staged revolutions,
and struggled to stay alive.
You've done far more than the god Zephyr knows or ever will know.

All Zephyr truly knows now is that you are in need.
They see you and know you have no home.

This is why you're here. You need a home, and Zephyr needs believers.
Can you work together to build this new world?


We the Lost is primarily a healing game, but while the characters learn and grow; so too does the god that brought them here. Each choice and interaction that your character makes affects the way that Zephyr ultimately views the world. This world is nothing without you.

Characters will encounter the child god,
Zephyr, face-to-face and help them grow into a full-fledged god. Zephyr has a name and a form, but they still have much left to figure out about themselves--with the help of the people that they bring in. There are also several other gods who occasionally look in on the Meadous and have a tendency to meddle.

Mod-run events occur roughly once a month and range from silly (e.g., a kite flying festival) to serious and dangerous (e.g., gods tampering with the negative emotions of characters).

Will your character come to accept the Meadous as their new home? Or will they try to find some means of escape? Will they take advantage of the wishing pond?
Zephyr can grant many desires: healing characters from their previous games, restoring magic and items, and much more.

MAINOOCMEMEMODS

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